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UXPA UK Celebrates Global Accessibility Awareness Day 2021 – The After Party

27
May
2021

18:00-19:30

Online Event - Zoom

If Global Accessibility Awareness Day on the 20th was the main event, you can consider the 27th the after party!

Some might say we’re BAAD with a Belated Accessibility Awareness Day. However, why limit the celebration of accessibility to just one day a year?

Join us for a discussion on topics such as accessible Wayfinding, TV devices and peripherals and gaming.

Schedule

All times are London, GMT. Timezone converter.

Logistics

Note: Live captions will be provided.

If you have any questions about the event, please contact chris@uxpa-uk.org.

As always, we couldn’t do what we do without the help of the UXPA UK committee members and our event volunteers. If you want to volunteer at our events, contact our events team on events@uxpa-uk.org.

Accessible Wayfinding Systems are Starting a New Era of Accessibility

Speaker

Idan aims to make accessible wayfinding systems ubiquitous in public spaces by 2025. Different technologies and policies are now being developed to prepare for the next exciting era of accessibility in the built environment. In this talk, Idan will describe the purpose and journey of the RightHear application, including how a truly inclusive, accessible, user-centred Wayfinding solution is now available for use by those who need it most.

Idan Meir

Idan Meir is the Co-founder and CEO of RightHear, an innovative startup that turns public spaces into accessible environments for people with spatial orientation challenges, including people who are blind or visually impaired. Idan holds a bachelor’s degree in Psychology and Business from the Open University of Israel.

What’s on the ta11y? Common Barriers, Universal Solutions

Speaker

In this talk, Phil demonstrates the importance of inclusive design and how it goes beyond benefiting users who may identify as having a disability, but makes products simpler, more intuitive and easier to use for everyone. Phil provides examples from the web, but also uses case studies from his experience of improving the accessibility of the hardware and software of Samsung TVs. Just why are TV remote controls so complex?

Phil Robertson

Phil has been a digital designer and UX specialist for over 20 years. His background covers everything from development to product design. He currently works for Splendid as a UX lead helping to define and build out the design systems for their clients. He has overseen the definition of accessibility standards for leading global organisations that include Nissan-Renault, Thomson Reuters, Unilever and Johnson & Johnson. He has been a mentor for over 10 years and has been active at The School of Communication Arts 2.0 and various GAAD events.

State of Play

Speaker

Accessibility in game development is a rapidly evolving field. This talk looks back at some of the key advances of the past six months, to give a sense of where the field is currently at, the pace of change, and where it is heading.

Ian Hamilton

Ian is a game accessibility specialist with a 15 year background in raising the bar for gamers with disabilities, though advocacy and awareness raising – writing, speaking, organising events, community building – and consulting, working with studios from the smallest indies to the largest AAAs, with publishers, platforms, industry and government bodies. Co-director of GAconf and coordinator of gameaccessibilityguidelines.com.

UXPA UK

User Experience Professionals' Association is a not-for-profit dedicated to promoting and supporting UX and its practitioners.

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